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Answer by Rostam24
When I changed every rigidbody in my game to rigidbody2d, I had the same problem. Eventually, I ended up using rigidbody2d.AddForce for everything. Setting velocity or moveposition in one place would...
View ArticleAnswer by cjdev
In the first commented line you are moving in both the x-axis, by 'moveVelocity' units to the right, and in the y-axis, by your Rigidbody y-velocity (gravity). In the second line you are moving only in...
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